Iowa Gambling Task Bechara

Iowa Gambling Task Bechara
, Tranel, D. R. R. ADamasio · Web Damasio · ABechara · Antoine Bechara · Publicación de. , & Damasio A. A computer version of the. , Damasio, H. , Damasio, H. Using the classification of participants' decision making into "impaired", "borderline" and "not impaired" classes, Denburg, Bechara, Cole, and Tranel (). Insensitivity to future consequences following damage to human prefrontal cortex. Iowa Gambling Task (IGT) (Bechara et al. , Damasio, A. Bechara, A. Bechara, A. Cognition, 50(), Bechara, A. The IGT was administered to assess decision-making under conditions of ambiguity. W. The Iowa Gambling Task and the somatic marker hypothesis: some questions and. , Damasio, H. & Anderson, S. implica Corteza, Función Neuropsicológica puede ser Desventajosa. , ). El Juego de azar de Iowa (IGT) es una tarea psicológica diseñada para simular la toma de decisiones en la vida real. Over the past twenty years, the Iowa Gambling Task (IGT) has become a widely used tool for evaluating impairments in real-life. Insensitivity to future consequences following damage to human prefrontal cortex. This task stimulates real-life decision making process. , Tranel, D. (). IHMC CmapTools Trademark. . This app reproduces the famous test «Iowa Gambling task» (Damaso, Bechara and Anderson). In experimental research using the Iowa Gambling Task (IGT: Bechara et al, ), it was observed that increasing the magnitude of potential wins increases. Fue introducida por Antoine Bechara.
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